Rage of Bahamut hits China: DeNA strategy to thrive


Rage of Bahamut, the Japan-made(*) hit title in the U.S., comes to China. The Android version has been released and the iOS one is comming. It uses Mobage China, the social-gaming network DeNA is providing. Recently, DeNA is aggressively breaking into the Chinese Android market. We'll give you a few points about their strategy in the Chinese market.

RoB_China(via Cygames)

gloops Released their Japanese Hit Title Globally


, a Japan-based social game developer, released "Warriors of Odin (Goolge Play)" worldwide. gloops had some big news recently, anounced global partnership with DeNA two weeks ago(Related Article), and was acquired by Korea's online gaming giant Nexon this week. The game is available on Android, being their first global title after the partnership anouncement with DeNA, and uses their Mobage network.

[TGS 2012] DeNA brings the next Rage of Bahamut prospective


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DeNA is increasing its presence worldwide by bringing another hit maker from Japan. Today, the company announced a comprehensive business alliance with gloops, a Japan-based social application developer, for its international expansion.

Picks of the Week [September 7, 2012]


Here are 3 must read strories from the week to catch up the mobile-social gaming market.
  • Games from Mobage Rising Up in the U.S. Google Play
  • Japanese Developers are Testing in the Canadian Market
  • Gree's Eiji Araki says Advanced Social Features make Their Game Profitable

Japanese Social Gaming: Greatist Hit Titles, Development and Changes


Social game development in Japan is primarily based on two mobile platforms: GREE and Mobage. In this article, we will introduce the development and changes that has taken place in the market with the greatist hit titles.