Rage of Bahamut hits China: DeNA strategy to thrive


Rage of Bahamut, the Japan-made(*) hit title in the U.S., comes to China. The Android version has been released and the iOS one is comming. It uses Mobage China, the social-gaming network DeNA is providing. Recently, DeNA is aggressively breaking into the Chinese Android market. We'll give you a few points about their strategy in the Chinese market.

RoB_China(via Cygames)

Picks of the Week [September 7, 2012]


Here are 3 must read strories from the week to catch up the mobile-social gaming market.
  • Games from Mobage Rising Up in the U.S. Google Play
  • Japanese Developers are Testing in the Canadian Market
  • Gree's Eiji Araki says Advanced Social Features make Their Game Profitable

Japanese Social Gaming: Greatist Hit Titles, Development and Changes


Social game development in Japan is primarily based on two mobile platforms: GREE and Mobage. In this article, we will introduce the development and changes that has taken place in the market with the greatist hit titles.